Publisher Bethesda issued a press release today to announce Dishonored, a stealth action shooter from its subsidiary Arkane Studios for Xbox 360, PlayStation 3 and PC.The project will fall under the leadership of two co-creative directors, Raphael Colantonio (Arkane co-founder and lead designer on 2002 shooter Arx Fatalis) and Harvey Smith (designer on the Deus Ex series) and will release in 2012.AdChoices广告The game is a stealth-centric FPS, allowing for infiltration into mansions and barracks, assassinations using a variety of traps, and a morality system where players’ choices affect the world.Print mag Game Informer was given the exclusive and the concept art above is the magazine’s August cover. It shows a dystopian city vaguely reminiscent of Half-Life 2‘s City 17. That’s no coincidence. Viktor Antonov, a former Valve designer credited with the creation of City 17, is also on the Arkane team.Dishonored is the studio’s first game since being acquired by Bethesda last year.Read more at Game InformerBlake’s OpinionSo far, so promising. Legions of Deus Ex fans, this writer included, have longed for more games bearing that blissful combination of FPS gameplay and RPG narrative, leveling, and specialization. Few games in the last decade have scratched that itch, although players may count Arx Fatalis or Bethesda’s own Elder Scrolls series among that select few.More often than not, however, true-blue DE lovers have had their hopes raised only to be disappointed. Vampire: The Masquerade – Bloodlines promised to combine that universe’s powerful grounds for an RPG with Valve’s new-at-the-time Source engine, but the game took a lot of bug-fixing work from fans to be considered playable. Deus Ex: Invisible War, the official and direct sequel, didn’t match the original in ambition or execution, and Smith (who led that project following a senior design role on the original) was an outspoken critic of the development cycle that produced Invisible War.Dishonored, then, could be as promising a spiritual successor as the upcoming Square Enix developed prequel, Deus Ex: Human Revolution. The collective pedigree of the leadership certainly has all the right pieces. With Bethesda’s own convention – QuakeCon – just around the corner, we may get some more salivating details very soon that can tell us just how high to pin our hopes this time around.